Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

imlumber60

6
Posts
1
Following
A member registered Dec 07, 2018

Recent community posts

Just sent the file and saw this post. I will wait for your Email

Charlie,

How about this one. this is the most recent one in the log other than the config. dat file.


Excited to get going,

KEN

0.013 
0.020  [ PixelCNC v1.27a - Nov 23 2018 ]
0.026  [ Deftware Industries - http://deftware.itch.io/PixelCNC/ ]
0.031 
0.039 --- initializing ---
0.044 hashmap...
0.050 script...
0.057 arg0 is "null"
0.063 arg1 is "null"
0.070 arg2 is "null"
0.076 arg3 is "null"
0.082 configuration...
0.088 ...loaded configuration
0.094 system...
0.103 ...initialized SDL
0.110 system version: 2.0.6
0.116 system memory 3891mb
0.265 GL_RENDERER: Intel(R) HD Graphics
0.272 GL_VERSION: 2.1.0 - Build 8.15.10.2900
0.278 GL_VENDOR: Intel
0.285 >> OpenGL version integer: 66
0.292 ...found 'glGetStringi' (#0)
0.309 omitting multisampling buffer attribute...
0.398 ...created window OpenGL rendering context
0.429 ...created workerthread OpenGL rendering context
0.436 >> sys_context:10001 sys_workercontext:10002
0.443 4 logical cpus detected
0.450 >> starting thread00...
0.458 >> starting thread01...
0.521 >> starting thread02...
0.529 >> starting thread03...
0.543 ...initialized libcurl
0.550 >> created mutex #0
0.557 >> created mutex #1
0.564 >> created mutex #2
0.574 >> created mutex #3
0.581 input...
0.588 render...
0.596 vertex size: 26
0.604 ...found 'glGetStringi' (#1)
0.613 >> 0 = [GL_EXT_blend_minmax]
0.622 >> 1 = [GL_EXT_blend_subtract]
0.629 >> 2 = [GL_EXT_blend_color]
0.637 >> 3 = [GL_EXT_abgr]
0.644 >> 4 = [GL_EXT_texture3D]
0.652 >> 5 = [GL_EXT_clip_volume_hint]
0.661 >> 6 = [GL_EXT_compiled_vertex_array]
0.715 >> 7 = [GL_SGIS_texture_edge_clamp]
0.733 >> 8 = [GL_SGIS_generate_mipmap]
0.741 >> 9 = [GL_EXT_draw_range_elements]
0.748 >> 10 = [GL_SGIS_texture_lod]
0.755 >> 11 = [GL_EXT_rescale_normal]
0.762 >> 12 = [GL_EXT_packed_pixels]
0.769 >> 13 = [GL_EXT_texture_edge_clamp]
0.776 >> 14 = [GL_EXT_separate_specular_color]
0.783 >> 15 = [GL_ARB_multitexture]
0.790 >> 16 = [GL_EXT_texture_env_combine]
0.797 >> 17 = [GL_EXT_bgra]
0.807 >> 18 = [GL_EXT_blend_func_separate]
0.815 >> 19 = [GL_EXT_secondary_color]
0.824 >> 20 = [GL_EXT_fog_coord]
0.832 >> 21 = [GL_EXT_texture_env_add]
0.843 >> 22 = [GL_ARB_texture_cube_map]
0.851 >> 23 = [GL_ARB_transpose_matrix]
0.860 >> 24 = [GL_ARB_texture_env_add]
0.869 >> 25 = [GL_IBM_texture_mirrored_repeat]
0.877 >> 26 = [GL_EXT_multi_draw_arrays]
0.884 >> 27 = [GL_NV_blend_square]
0.891 >> 28 = [GL_ARB_texture_compression]
0.898 >> 29 = [GL_3DFX_texture_compression_FXT1]
0.905 >> 30 = [GL_EXT_texture_filter_anisotropic]
0.912 >> 31 = [GL_ARB_texture_border_clamp]
0.919 >> 32 = [GL_ARB_point_parameters]
0.926 >> 33 = [GL_ARB_texture_env_combine]
0.933 >> 34 = [GL_ARB_texture_env_dot3]
0.940 >> 35 = [GL_ARB_texture_env_crossbar]
0.948 >> 36 = [GL_EXT_texture_compression_s3tc]
0.955 >> 37 = [GL_ARB_shadow]
0.962 >> 38 = [GL_ARB_window_pos]
0.969 >> 39 = [GL_EXT_shadow_funcs]
0.977 >> 40 = [GL_EXT_stencil_wrap]
0.983 >> 41 = [GL_ARB_vertex_program]
0.991 >> 42 = [GL_EXT_texture_rectangle]
0.998 >> 43 = [GL_ARB_fragment_program]
1.006 >> 44 = [GL_EXT_stencil_two_side]
1.013 >> 45 = [GL_ATI_separate_stencil]
1.021 >> 46 = [GL_ARB_vertex_buffer_object]
1.028 >> 47 = [GL_EXT_texture_lod_bias]
1.036 >> 48 = [GL_ARB_occlusion_query]
1.043 >> 49 = [GL_ARB_fragment_shader]
1.051 >> 50 = [GL_ARB_shader_objects]
1.058 >> 51 = [GL_ARB_shading_language_100]
1.065 >> 52 = [GL_ARB_texture_non_power_of_two]
1.073 >> 53 = [GL_ARB_vertex_shader]
1.080 >> 54 = [GL_NV_texgen_reflection]
1.088 >> 55 = [GL_ARB_point_sprite]
1.095 >> 56 = [GL_ARB_fragment_program_shadow]
1.102 >> 57 = [GL_EXT_blend_equation_separate]
1.110 >> 58 = [GL_ARB_depth_texture]
1.117 >> 59 = [GL_ARB_texture_rectangle]
1.125 >> 60 = [GL_ARB_draw_buffers]
1.133 >> 61 = [GL_ARB_color_buffer_float]
1.141 >> 62 = [GL_ARB_half_float_pixel]
1.149 >> 63 = [GL_ARB_texture_float]
1.157 >> 64 = [GL_ARB_pixel_buffer_object]
1.164 >> 65 = [GL_EXT_framebuffer_object]
1.171 >> 66 = [GL_ARB_draw_instanced]
1.179 >> 67 = [GL_ARB_half_float_vertex]
1.187 >> 68 = [GL_EXT_draw_buffers2]
1.194 >> 69 = [GL_WIN_swap_hint]
1.201 >> 70 = [GL_EXT_texture_sRGB]
1.209 >> 71 = [GL_EXT_packed_float]
1.216 >> 72 = [GL_EXT_texture_shared_exponent]
1.223 >> 73 = [GL_ARB_texture_rg]
1.230 >> 74 = [GL_ARB_texture_compression_rgtc]
1.238 >> 75 = [GL_NV_conditional_render]
1.245 >> 76 = [GL_EXT_texture_swizzle]
1.252 >> 77 = [GL_ARB_sync]
1.259 >> 78 = [GL_ARB_framebuffer_sRGB]
1.267 >> 79 = [GL_EXT_packed_depth_stencil]
1.274 >> 80 = [GL_ARB_depth_buffer_float]
1.281 >> 81 = [GL_EXT_transform_feedback]
1.288 >> 82 = [GL_EXT_framebuffer_blit]
1.296 >> 83 = [GL_ARB_framebuffer_object]
1.303 >> 84 = [GL_EXT_texture_array]
1.310 >> 85 = [GL_ARB_map_buffer_range]
1.317 >> 86 = [GL_EXT_texture_snorm]
1.325 >> 87 = [GL_INTEL_performance_queries]
1.332 >> 88 = [GL_ARB_copy_buffer]
1.339 >> 89 = [GL_ARB_sampler_objects]
1.346 >> 90 = [GL_NV_primitive_restart]
1.354 >> 91 = [GL_ARB_seamless_cube_map]
1.361 >> 92 = [GL_ARB_uniform_buffer_object]
1.368 >> 93 = [GL_ARB_depth_clamp]
1.376 >> 94 = [GL_ARB_vertex_array_bgra]
1.383 >> 95 = [GL_ARB_draw_elements_base_vertex]
1.391 >> 96 = [GL_EXT_gpu_program_parameters]
1.398 >> 97 = [GL_ARB_compatibility]
1.405 >> 98 = [GL_ARB_vertex_array_object]
1.412 >> 99 = [WGL_EXT_depth_float]
1.419 >> 100 = [WGL_ARB_buffer_region]
1.427 >> 101 = [WGL_ARB_extensions_string]
1.434 >> 102 = [WGL_ARB_make_current_read]
1.441 >> 103 = [WGL_ARB_pixel_format]
1.448 >> 104 = [WGL_ARB_pbuffer]
1.456 >> 105 = [WGL_EXT_extensions_string]
1.463 >> 106 = [WGL_EXT_swap_control]
1.470 >> 107 = [WGL_EXT_swap_control_tear]
1.477 >> 108 = [WGL_ARB_pixel_format_float]
1.484 >> 109 = [WGL_ARB_framebuffer_sRGB]
1.492 >> 110 = [WGL_ARB_create_context]
1.499 >> 111 = [WGL_EXT_pixel_format_packed_float]
1.506 ...found 'glActiveTexture' (#2)
1.514 ...found 'glGetStringi' (#3)
1.521 ...found 'glGenBuffers' (#4)
1.528 ...found 'glDeleteBuffers' (#5)
1.537 ...found 'glBindBuffer' (#6)
1.544 ...found 'glBufferData' (#7)
1.551 ...found 'glGetStringi' (#8)
1.559 ...found 'glCreateShader' (#9)
1.566 ...found 'glDeleteShader' (#10)
1.574 ...found 'glShaderSource' (#11)
1.582 ...found 'glCompileShader' (#12)
1.590 ...found 'glGetShaderiv' (#13)
1.598 ...found 'glGetShaderInfoLog' (#14)
1.605 ...found 'glCreateProgram' (#15)
1.613 ...found 'glAttachShader' (#16)
1.621 ...found 'glDetachShader' (#17)
1.629 ...found 'glLinkProgram' (#18)
1.637 ...found 'glGetProgramiv' (#19)
1.644 ...found 'glGetProgramInfoLog' (#20)
1.652 ...found 'glUseProgram' (#21)
1.660 ...found 'glDeleteProgram' (#22)
1.667 ...found 'glGetUniformLocation' (#23)
1.675 ...found 'glUniform1f' (#24)
1.683 ...found 'glUniform1fv' (#25)
1.691 ...found 'glUniform1i' (#26)
1.700 ...found 'glUniform3fv' (#27)
1.708 ...found 'glUniform4fv' (#28)
1.715 ...found 'glUniformMatrix4fv' (#29)
1.723 ...found 'glEnableVertexAttribArray' (#30)
1.731 ...found 'glDisableVertexAttribArray' (#31)
1.739 ...found 'glVertexAttribPointer' (#32)
1.747 ...found 'glGenerateMipmap' (#33)
1.754 ...found 'glGetStringi' (#34)
1.762 ...found 'glGenFramebuffers' (#35)
1.770 ...found 'glDeleteFramebuffers' (#36)
1.777 ...found 'glBindFramebuffer' (#37)
1.785 ...found 'glBlitFramebuffer' (#38)
1.793 ...found 'glFramebufferTexture2D' (#39)
1.801 ...found 'glFramebufferRenderbuffer' (#40)
1.809 ...found 'glCheckFramebufferStatus' (#41)
1.816 ...found 'glGenRenderbuffers' (#42)
1.825 ...found 'glDeleteRenderbuffers' (#43)
1.832 ...found 'glBindRenderbuffer' (#44)
1.840 ...found 'glRenderbufferStorage' (#45)
1.849 ...found 'glRenderbufferStorageMultisample' (#46)
1.860 ...found 'glTexImage2DMultisample' (#47)
1.868 image...
1.877 >> created mutex #4
1.929 >> (img_convolve_vert) compile status = SUCCESS
1.937 !(img_convolve_vert) No errors.

1.945 ...compiled "img_convolve_vert"
1.953 r_shaderuniformlocation: error 501
1.961 >> shader uniform location "image" = -1
1.969 r_shaderuniformlocation: error 501
1.977 >> shader uniform location "kernel" = -1
1.985 r_shaderuniformlocation: error 501
1.993 >> shader uniform location "isize" = -1
2.000 r_shaderuniformlocation: error 501
2.009 >> shader uniform location "ksize" = -1
2.017 >> (img_minkowski_vert) compile status = SUCCESS
2.025 !(img_minkowski_vert) No errors.

2.033 ...compiled "img_minkowski_vert"
2.041 r_shaderuniformlocation: error 501
2.048 >> shader uniform location "image" = -1
2.056 r_shaderuniformlocation: error 501
2.063 >> shader uniform location "kernel" = -1
2.071 r_shaderuniformlocation: error 501
2.079 >> shader uniform location "isize" = -1
2.087 r_shaderuniformlocation: error 501
2.095 >> shader uniform location "ksize" = -1
2.103 font drawing...
2.113 loaded ".\fonts\System.png" (256x128@4)
2.132 loaded ".\fonts\Fixedsys.png" (256x128@4)
2.145 loaded ".\fonts\Source Code.png" (256x128@4)
2.162 loaded ".\fonts\Courier.png" (256x128@4)
2.178 loaded ".\fonts\Latha.png" (256x128@4)
2.195 loaded ".\fonts\Tahoma.png" (256x128@4)
2.210 sys_loadimage: Couldn't open .\fonts\Verdana.png
2.224 loaded ".\fonts\Verdana.bmp" (256x128@3)
2.239 sys_loadimage: Couldn't open .\fonts\Ocr A.png
2.253 loaded ".\fonts\Ocr A.bmp" (256x128@3)
2.269 sys_loadimage: Couldn't open .\fonts\KaiTi.png
2.284 loaded ".\fonts\KaiTi.bmp" (512x256@3)
2.309 loaded ".\fonts\Icons.png" (256x128@4)
2.327 loaded ".\fonts\Latha Big.png" (512x256@4)
2.344 loaded ".\fonts\Tahoma Big.png" (512x256@4)
2.361 loaded ".\fonts\Verdana Big.png" (512x256@4)
2.381 loaded ".\fonts\OCR A Big.png" (512x256@4)
2.419 loaded ".\fonts\Icons Big.png" (512x256@4)
2.431 view...
2.439 mesh...
2.447 >> mesh_init: allocated 1.17KB meshes array
2.455 >> mesh_init: allocated 0.0mb polyline vertices array
2.462 toolpath...
2.481 cnc...
2.489 Version is "null"
2.497 FileExtension is "null"
2.505 ReadStart is "null"
2.513 ReadStop is "null"
2.521 UseComments is "null"
2.529 CommentBegin is "null"
2.538 CommentEnd is "null"
2.546 UseSequenceNums is "null"
2.554 SequenceComments is "null"
2.562 SequencePrefix is "null"
2.570 SequenceDigits is "null"
2.578 SequenceStart is "null"
2.585 SequenceInc is "null"
2.593 Delimiter is "null"
2.601 EndOfBlock is "null"
2.653 UsePlusSign is "null"
2.661 TwoDigitTool is "null"
2.669 Units is "null"
2.677 ModalMotion is "null"
2.684 ModalCoord is "null"
2.692 ModalCenter is "null"
2.700 ModalSpeed is "null"
2.708 ModalFeed is "null"
2.716 SpeedScale is "null"
2.724 SpeedMin is "null"
2.732 SpeedMax is "null"
2.740 SpeedDecimals is "null"
2.748 SpeedTrailingZeroes is "null"
2.756 FeedScale is "null"
2.764 FeedMin is "null"
2.772 FeedMax is "null"
2.780 FeedDecimals is "null"
2.787 FeedTrailingZeroes is "null"
2.795 MotionScaleX is "null"
2.803 MotionScaleY is "null"
2.811 MotionScaleZ is "null"
2.819 MotionDecimals is "null"
2.827 MotionTrailingZeroes is "null"
2.835 ArcFormat is "null"
2.843 ArcCenterFormat is "null"
2.850 ArcPlaneYZ is "null"
2.859 ArcPlaneXZ is "null"
2.867 ArcPlaneXY is "null"
2.875 ArcSignedRadius is "null"
2.884 ArcMaxAngle is "null"
2.894 CodeRapid is "null"
2.903 CodeLinear is "null"
2.912 CodeArcCW is "null"
2.922 CodeArcCCW is "null"
2.931 CodeYZPlane is "null"
2.942 CodeXZPlane is "null"
2.950 CodeXYPlane is "null"
2.959 CodeInches is "null"
2.967 CodeMetric is "null"
2.975 CodeAbsolute is "null"
2.982 CodeRelative is "null"
2.991 CodeSpindleCW is "null"
2.998 CodeSpindleCCW is "null"
3.006 CodeSpindleOff is "null"
3.014 CodeToolChange is "null"
3.021 CodeCoolantMist is "null"
3.029 CodeCoolantFlood is "null"
3.036 CodeCoolantOff is "null"
3.044 CodeEndProgram is "null"
3.051 RegisterX is "null"
3.060 RegisterY is "null"
3.067 RegisterZ is "null"
3.075 RegisterI is "null"
3.083 RegisterJ is "null"
3.091 RegisterK is "null"
3.098 RegisterR is "null"
3.106 RegisterSpeed is "null"
3.114 RegisterFeed is "null"
3.121 RegisterTool is "null"
3.129 PrefixBlock is "null"
3.136 PostfixBlock is "null"
3.144 ToolChangeBlock is "null"
3.151 SpindleCWBlock is "null"
3.159 SpindleCCWBlock is "null"
3.167 SpindleOffBlock is "null"
3.175 CoolantMistBlock is "null"
3.182 CoolantFloodBlock is "null"
3.190 CoolantOffBlock is "null"
3.197 RapidBlock is "null"
3.205 LinearBlock is "null"
3.213 ArcBlock is "null"
3.220 CNC_SEQUENCE is "null"
3.227 CNC_UNITS is "null"
3.235 CNC_DISTANCE is "null"
3.242 CNC_PLANE is "null"
3.250 CNC_TOOL is "null"
3.257 CNC_FEED is "null"
3.265 CNC_SPEED is "null"
3.273 CNC_X is "null"
3.280 CNC_Y is "null"
3.287 CNC_Z is "null"
3.295 CNC_I is "null"
3.302 CNC_J is "null"
3.310 CNC_K is "null"
3.317 CNC_R is "null"
3.325 CNC_GCODE is "null"
3.332 cam...
3.339 >> created mutex #5
3.346 project...
3.354 >> (simulation_vert) compile status = SUCCESS
3.361 !(simulation_vert) No errors.

3.369 ...compiled "simulation_vert"
3.376 r_shaderuniformlocation: error 501
3.384 >> shader uniform location "depth" = -1
3.391 r_shaderuniformlocation: error 501
3.398 >> shader uniform location "proxy" = -1
3.405 r_shaderuniformlocation: error 501
3.413 >> shader uniform location "scale" = -1
3.420 r_shaderuniformlocation: error 501
3.427 >> shader uniform location "offs" = -1
3.434 r_shaderuniformlocation: error 501
3.442 >> shader uniform location "proxysize" = -1
3.449 r_shaderuniformlocation: error 501
3.457 >> shader uniform location "step" = -1
3.464 r_shaderuniformlocation: error 501
3.472 >> shader uniform location "rgb1" = -1
3.480 r_shaderuniformlocation: error 501
3.487 >> shader uniform location "rgb2" = -1
3.495 r_shaderuniformlocation: error 501
3.502 >> shader uniform location "cam_vec" = -1
3.510 tools to inch defaults
3.517 gui...
3.526 ...program initialized
3.534 >> 0.040mb currently allocated
3.542 >> spawned job job_download
3.549 >> job 0 assigned to thread01
3.557 >> ...downloading "www.deftware.org/PixelCNC/version.txt"
3.564 >> thread01 starting job job_download
3.572 --- entering main loop ---
3.623 >> unts:1 size:25 scale:1.000000,0.250000 subdiv:1.000000
3.632 >> axis regen 1.000000
3.904 received 614 bytes at offset 0
3.914 downloaded 614 bytes (www.deftware.org/PixelCNC/version.txt)
3.932 parse_version: (1.27) "PixelCNC Update Available! (Nov 23rd 2018)"
3.942 version is current
62.080 loaded "C:\Users\Ken\Desktop\PixelCNC v1.27a\examples\treeoflife3d.jpg" (1024x1024@3)
62.116 >> calculating project dimensions...
62.126 >> ...project pixels/inch = 85, scale = 1.0
62.135 ...project pixels/inch = 85, scale = 1.0
62.143 >> [ creating image "treeoflife3d.scl.dup" ]
62.170 >> adding border image...
62.183 >> img_scalarblend: 1024x1024, 1024x1024
62.263 >> ...blend complete
62.271 >> generating 1 radius blur kernel (3^2)...
62.280 >> GPU image convolution img=(1024,1024) krnl=(3,3)
62.305 r_shaderuniformint: error 502 ()
62.313 r_shaderuniformint: error 502 ()
62.321 r_shaderuniformvec3: error 502 ()
62.328 r_shaderuniformvec3: error 502 ()
62.368 >> 1024x1024 convolution complete (0.0880 elapsed)
62.376 >> img_scalarblend: 1024x1024, 1024x1024
62.450 >> ...blend complete
62.459 creating project texture (960x960)...
62.468 >> img_rescalescalar: scaling 1024,1024 to 960,960
62.551 >> GPU image convolution img=(960,960) krnl=(3,3)
62.572 r_shaderuniformint: error 502 ()
62.580 r_shaderuniformint: error 502 ()
62.587 r_shaderuniformvec3: error 502 ()
62.595 r_shaderuniformvec3: error 502 ()
62.627 >> 960x960 convolution complete (0.0770 elapsed)
62.635 >> generating 5 radius blur kernel (11^2)...
62.645 >> GPU image convolution img=(960,960) krnl=(11,11)
62.663 r_shaderuniformint: error 502 ()
62.671 r_shaderuniformint: error 502 ()
62.678 r_shaderuniformvec3: error 502 ()
62.686 r_shaderuniformvec3: error 502 ()
62.719 >> 960x960 convolution complete (0.0740 elapsed)
62.727 >> generating 3 radius blur kernel (7^2)...
62.737 >> GPU image convolution img=(960,960) krnl=(7,7)
62.757 r_shaderuniformint: error 502 ()
62.765 r_shaderuniformint: error 502 ()
62.773 r_shaderuniformvec3: error 502 ()
62.780 r_shaderuniformvec3: error 502 ()
62.814 >> 960x960 convolution complete (0.0770 elapsed)
62.822 >> img_scalarblend: 960x960, 960x960
62.891 >> ...blend complete
62.902 >> GPU image convolution img=(960,960) krnl=(3,3)
62.919 r_shaderuniformint: error 502 ()
62.927 r_shaderuniformint: error 502 ()
62.935 r_shaderuniformvec3: error 502 ()
62.942 r_shaderuniformvec3: error 502 ()
62.976 >> 960x960 convolution complete (0.0750 elapsed)
62.984 >> img_scalarblend: 960x960, 960x960
63.047 >> ...blend complete
63.164 ...project_updatetexture done
63.173 >> simulation depthmap size: 768x768
63.181 >> generating project tool profiles...
63.189 >> spawned job project_genmesh
63.200 >> setting default operation max z depths...
63.209 >> job 1 assigned to thread00
63.219 >> project_setinput done
63.227 >> thread00 starting job project_genmesh
63.238 >> generating input image mesh...
63.289 >> [ creating image "treeoflife3d.scl.dup.modb.modb.dup" ]
63.304 >> preformatting mesh input image... (256x256)
63.313 >> img_rescalescalar: scaling 1024,1024 to 256,256
63.335 >> generating 3 radius blur kernel (7^2)...
63.344 >> GPU image convolution img=(256,256) krnl=(7,7)
63.364 >> MAIN THREAD IDLING... (GL context in use by worker thread)
63.372 r_shaderuniformint: error 502 ()
63.380 r_shaderuniformint: error 502 ()
63.389 r_shaderuniformvec3: error 502 ()
63.397 r_shaderuniformvec3: error 502 ()
63.412 >> MAIN THREAD RESUMED... (GL context unlocked)
63.420 >> 256x256 convolution complete (0.0680 elapsed)
63.506 >> img_scalarblend: 1024x1024, 1024x1024
63.608 >> ...blend complete
63.619 >> recursively dividing mesh... ( treeoflife3d.scl.dup.modb.modb.dns.cnv[blur].ups.blnd 1024x1024:4 )
63.876 >> mesh_fromimage: created bitree mesh
(tri_index 567044, 567044 nodes, 0.586s elapsed)
63.896 >> mesh0 scaling = 0.011730x0.011730x0.500000
64.026 >> mesh_draw (0.121s elapsed)

Just snooping and saw the 501 error??? Good Bad ???

0.015 
0.015  [ PixelCNC v1.27a - Nov 23 2018 ]
0.015  [ Deftware Industries - http://deftware.itch.io/PixelCNC/ ]
0.015 
0.015 --- initializing ---
0.015 hashmap...
0.046 script...
0.046 arg0 is "null"
0.062 arg1 is "null"
0.062 arg2 is "null"
0.078 arg3 is "null"
0.078 configuration...
0.078 ...loaded configuration
0.093 system...
0.109 ...initialized SDL
0.116 system version: 2.0.6
0.122 system memory 3891mb
0.242 GL_RENDERER: Intel(R) HD Graphics
0.248 GL_VERSION: 2.1.0 - Build 8.15.10.2900
0.255 GL_VENDOR: Intel
0.262 ...found 'glGetStringi' (#0)
0.280 omitting multisampling buffer attribute...
0.387 ...created window OpenGL rendering context
0.421 ...created workerthread OpenGL rendering context
0.428 4 logical cpus detected
0.442 ...initialized libcurl
0.452 input...
0.461 render...
0.468 vertex size: 26
0.478 ...found 'glGetStringi' (#1)
0.828 ...found 'glActiveTexture' (#2)
0.835 ...found 'glGetStringi' (#3)
0.843 ...found 'glGenBuffers' (#4)
0.851 ...found 'glDeleteBuffers' (#5)
0.857 ...found 'glBindBuffer' (#6)
0.865 ...found 'glBufferData' (#7)
0.871 ...found 'glGetStringi' (#8)
0.878 ...found 'glCreateShader' (#9)
0.885 ...found 'glDeleteShader' (#10)
0.892 ...found 'glShaderSource' (#11)
0.899 ...found 'glCompileShader' (#12)
0.906 ...found 'glGetShaderiv' (#13)
0.974 ...found 'glGetShaderInfoLog' (#14)
0.981 ...found 'glCreateProgram' (#15)
0.988 ...found 'glAttachShader' (#16)
0.995 ...found 'glDetachShader' (#17)
1.069 ...found 'glLinkProgram' (#18)
1.076 ...found 'glGetProgramiv' (#19)
1.083 ...found 'glGetProgramInfoLog' (#20)
1.090 ...found 'glUseProgram' (#21)
1.097 ...found 'glDeleteProgram' (#22)
1.104 ...found 'glGetUniformLocation' (#23)
1.112 ...found 'glUniform1f' (#24)
1.119 ...found 'glUniform1fv' (#25)
1.132 ...found 'glUniform1i' (#26)
1.141 ...found 'glUniform3fv' (#27)
1.149 ...found 'glUniform4fv' (#28)
1.156 ...found 'glUniformMatrix4fv' (#29)
1.164 ...found 'glEnableVertexAttribArray' (#30)
1.171 ...found 'glDisableVertexAttribArray' (#31)
1.238 ...found 'glVertexAttribPointer' (#32)
1.245 ...found 'glGenerateMipmap' (#33)
1.253 ...found 'glGetStringi' (#34)
1.260 ...found 'glGenFramebuffers' (#35)
1.267 ...found 'glDeleteFramebuffers' (#36)
1.274 ...found 'glBindFramebuffer' (#37)
1.281 ...found 'glBlitFramebuffer' (#38)
1.289 ...found 'glFramebufferTexture2D' (#39)
1.296 ...found 'glFramebufferRenderbuffer' (#40)
1.304 ...found 'glCheckFramebufferStatus' (#41)
1.312 ...found 'glGenRenderbuffers' (#42)
1.319 ...found 'glDeleteRenderbuffers' (#43)
1.326 ...found 'glBindRenderbuffer' (#44)
1.415 ...found 'glRenderbufferStorage' (#45)
1.423 ...found 'glRenderbufferStorageMultisample' (#46)
1.431 ...found 'glTexImage2DMultisample' (#47)
1.438 image...
1.480 !(img_convolve_vert) No errors.

1.488 ...compiled "img_convolve_vert"
1.495 r_shaderuniformlocation: error 501
1.503 r_shaderuniformlocation: error 501
1.511 r_shaderuniformlocation: error 501
1.518 r_shaderuniformlocation: error 501
1.526 !(img_minkowski_vert) No errors.

1.534 ...compiled "img_minkowski_vert"
1.542 r_shaderuniformlocation: error 501
1.549 r_shaderuniformlocation: error 501
1.556 r_shaderuniformlocation: error 501
1.564 r_shaderuniformlocation: error 501
1.571 font drawing...
1.607 loaded ".\fonts\System.png" (256x128@4)
1.621 loaded ".\fonts\Fixedsys.png" (256x128@4)
1.638 loaded ".\fonts\Source Code.png" (256x128@4)
1.651 loaded ".\fonts\Courier.png" (256x128@4)
1.667 loaded ".\fonts\Latha.png" (256x128@4)
1.685 loaded ".\fonts\Tahoma.png" (256x128@4)
1.695 sys_loadimage: Couldn't open .\fonts\Verdana.png
1.709 loaded ".\fonts\Verdana.bmp" (256x128@3)
1.724 sys_loadimage: Couldn't open .\fonts\Ocr A.png
1.738 loaded ".\fonts\Ocr A.bmp" (256x128@3)
1.749 sys_loadimage: Couldn't open .\fonts\KaiTi.png
1.764 loaded ".\fonts\KaiTi.bmp" (512x256@3)
1.781 loaded ".\fonts\Icons.png" (256x128@4)
1.822 loaded ".\fonts\Latha Big.png" (512x256@4)
1.842 loaded ".\fonts\Tahoma Big.png" (512x256@4)
1.861 loaded ".\fonts\Verdana Big.png" (512x256@4)
1.879 loaded ".\fonts\OCR A Big.png" (512x256@4)
1.897 loaded ".\fonts\Icons Big.png" (512x256@4)
1.945 view...
1.953 mesh...
1.963 toolpath...
1.982 cnc...
1.990 Version is "null"
1.998 FileExtension is "null"
2.009 ReadStart is "null"
2.017 ReadStop is "null"
2.027 UseComments is "null"
2.035 CommentBegin is "null"
2.045 CommentEnd is "null"
2.053 UseSequenceNums is "null"
2.064 SequenceComments is "null"
2.076 SequencePrefix is "null"
2.087 SequenceDigits is "null"
2.099 SequenceStart is "null"
2.109 SequenceInc is "null"
2.118 Delimiter is "null"
2.127 EndOfBlock is "null"
2.136 UsePlusSign is "null"
2.145 TwoDigitTool is "null"
2.155 Units is "null"
2.164 ModalMotion is "null"
2.172 ModalCoord is "null"
2.181 ModalCenter is "null"
2.189 ModalSpeed is "null"
2.197 ModalFeed is "null"
2.208 SpeedScale is "null"
2.216 SpeedMin is "null"
2.226 SpeedMax is "null"
2.234 SpeedDecimals is "null"
2.242 SpeedTrailingZeroes is "null"
2.252 FeedScale is "null"
2.261 FeedMin is "null"
2.269 FeedMax is "null"
2.277 FeedDecimals is "null"
2.285 FeedTrailingZeroes is "null"
2.293 MotionScaleX is "null"
2.300 MotionScaleY is "null"
2.324 MotionScaleZ is "null"
2.331 MotionDecimals is "null"
2.339 MotionTrailingZeroes is "null"
2.346 ArcFormat is "null"
2.354 ArcCenterFormat is "null"
2.362 ArcPlaneYZ is "null"
2.369 ArcPlaneXZ is "null"
2.376 ArcPlaneXY is "null"
2.384 ArcSignedRadius is "null"
2.391 ArcMaxAngle is "null"
2.400 CodeRapid is "null"
2.407 CodeLinear is "null"
2.415 CodeArcCW is "null"
2.422 CodeArcCCW is "null"
2.430 CodeYZPlane is "null"
2.438 CodeXZPlane is "null"
2.445 CodeXYPlane is "null"
2.452 CodeInches is "null"
2.461 CodeMetric is "null"
2.468 CodeAbsolute is "null"
2.478 CodeRelative is "null"
2.485 CodeSpindleCW is "null"
2.493 CodeSpindleCCW is "null"
2.501 CodeSpindleOff is "null"
2.508 CodeToolChange is "null"
2.516 CodeCoolantMist is "null"
2.524 CodeCoolantFlood is "null"
2.531 CodeCoolantOff is "null"
2.539 CodeEndProgram is "null"
2.547 RegisterX is "null"
2.554 RegisterY is "null"
2.562 RegisterZ is "null"
2.570 RegisterI is "null"
2.577 RegisterJ is "null"
2.584 RegisterK is "null"
2.593 RegisterR is "null"
2.600 RegisterSpeed is "null"
2.607 RegisterFeed is "null"
2.615 RegisterTool is "null"
2.623 PrefixBlock is "null"
2.630 PostfixBlock is "null"
2.638 ToolChangeBlock is "null"
2.646 SpindleCWBlock is "null"
2.653 SpindleCCWBlock is "null"
2.661 SpindleOffBlock is "null"
2.668 CoolantMistBlock is "null"
2.676 CoolantFloodBlock is "null"
2.685 CoolantOffBlock is "null"
2.693 RapidBlock is "null"
2.701 LinearBlock is "null"
2.709 ArcBlock is "null"
2.716 CNC_SEQUENCE is "null"
2.723 CNC_UNITS is "null"
2.731 CNC_DISTANCE is "null"
2.738 CNC_PLANE is "null"
2.746 CNC_TOOL is "null"
2.753 CNC_FEED is "null"
2.761 CNC_SPEED is "null"
2.768 CNC_X is "null"
2.776 CNC_Y is "null"
2.784 CNC_Z is "null"
2.793 CNC_I is "null"
2.800 CNC_J is "null"
2.807 CNC_K is "null"
2.815 CNC_R is "null"
2.823 CNC_GCODE is "null"
2.830 cam...
2.837 project...
2.846 !(simulation_vert) No errors.

2.853 ...compiled "simulation_vert"
2.861 r_shaderuniformlocation: error 501
2.868 r_shaderuniformlocation: error 501
2.876 r_shaderuniformlocation: error 501
2.883 r_shaderuniformlocation: error 501
2.891 r_shaderuniformlocation: error 501
2.898 r_shaderuniformlocation: error 501
2.906 r_shaderuniformlocation: error 501
2.914 r_shaderuniformlocation: error 501
2.921 r_shaderuniformlocation: error 501
2.929 tools to inch defaults
2.937 gui...
2.945 ...program initialized
2.952 --- entering main loop ---
3.289 received 614 bytes at offset 0
3.298 downloaded 614 bytes (www.deftware.org/PixelCNC/version.txt)
3.320 parse_version: (1.27) "PixelCNC Update Available! (Nov 23rd 2018)"
3.329 version is current
423.862 tools to inch defaults

Well i think this is it, let me know .

Seems like alot of stuff.

I played with everything and could not get a image to look like the video.Just some wiggel lines on one edge.

0.015  [ PixelCNC v1.27a - Nov 23 2018 ]
0.031  [ Deftware Industries - http://deftware.itch.io/PixelCNC/ ]
0.031 
0.031 --- initializing ---
0.046 hashmap...
0.046 script...
0.062 arg0 is "null"
0.062 arg1 is "null"
0.062 arg2 is "null"
0.078 arg3 is "null"
0.078 configuration...
0.093 ...loaded configuration
0.093 system...
0.112 ...initialized SDL
0.119 system version: 2.0.6
0.124 system memory 3891mb
0.196 GL_RENDERER: Intel(R) HD Graphics
0.202 GL_VERSION: 2.1.0 - Build 8.15.10.2900
0.209 GL_VENDOR: Intel
0.215 ...found 'glGetStringi' (#0)
0.235 omitting multisampling buffer attribute...
0.323 ...created window OpenGL rendering context
0.360 ...created workerthread OpenGL rendering context
0.437 4 logical cpus detected
0.449 ...initialized libcurl
0.457 input...
0.463 render...
0.471 vertex size: 26
0.478 ...found 'glGetStringi' (#1)
0.485 ...found 'glActiveTexture' (#2)
0.492 ...found 'glGetStringi' (#3)
0.584 ...found 'glGenBuffers' (#4)
0.591 ...found 'glDeleteBuffers' (#5)
0.598 ...found 'glBindBuffer' (#6)
0.604 ...found 'glBufferData' (#7)
0.665 ...found 'glGetStringi' (#8)
0.672 ...found 'glCreateShader' (#9)
0.679 ...found 'glDeleteShader' (#10)
0.686 ...found 'glShaderSource' (#11)
0.693 ...found 'glCompileShader' (#12)
0.699 ...found 'glGetShaderiv' (#13)
0.706 ...found 'glGetShaderInfoLog' (#14)
0.713 ...found 'glCreateProgram' (#15)
0.720 ...found 'glAttachShader' (#16)
0.728 ...found 'glDetachShader' (#17)
0.736 ...found 'glLinkProgram' (#18)
0.743 ...found 'glGetProgramiv' (#19)
0.751 ...found 'glGetProgramInfoLog' (#20)
0.758 ...found 'glUseProgram' (#21)
0.766 ...found 'glDeleteProgram' (#22)
0.773 ...found 'glGetUniformLocation' (#23)
0.781 ...found 'glUniform1f' (#24)
0.790 ...found 'glUniform1fv' (#25)
0.798 ...found 'glUniform1i' (#26)
0.804 ...found 'glUniform3fv' (#27)
0.811 ...found 'glUniform4fv' (#28)
0.818 ...found 'glUniformMatrix4fv' (#29)
0.825 ...found 'glEnableVertexAttribArray' (#30)
0.832 ...found 'glDisableVertexAttribArray' (#31)
0.839 ...found 'glVertexAttribPointer' (#32)
0.845 ...found 'glGenerateMipmap' (#33)
0.852 ...found 'glGetStringi' (#34)
0.859 ...found 'glGenFramebuffers' (#35)
0.867 ...found 'glDeleteFramebuffers' (#36)
0.873 ...found 'glBindFramebuffer' (#37)
0.946 ...found 'glBlitFramebuffer' (#38)
0.953 ...found 'glFramebufferTexture2D' (#39)
1.001 ...found 'glFramebufferRenderbuffer' (#40)
1.008 ...found 'glCheckFramebufferStatus' (#41)
1.015 ...found 'glGenRenderbuffers' (#42)
1.023 ...found 'glDeleteRenderbuffers' (#43)
1.031 ...found 'glBindRenderbuffer' (#44)
1.038 ...found 'glRenderbufferStorage' (#45)
1.045 ...found 'glRenderbufferStorageMultisample' (#46)
1.053 ...found 'glTexImage2DMultisample' (#47)
1.060 image...
1.101 !(img_convolve_vert) No errors.

1.108 ...compiled "img_convolve_vert"
1.115 r_shaderuniformlocation: error 501
1.123 r_shaderuniformlocation: error 501
1.130 r_shaderuniformlocation: error 501
1.139 r_shaderuniformlocation: error 501
1.146 !(img_minkowski_vert) No errors.

1.154 ...compiled "img_minkowski_vert"
1.161 r_shaderuniformlocation: error 501
1.169 r_shaderuniformlocation: error 501
1.176 r_shaderuniformlocation: error 501
1.183 r_shaderuniformlocation: error 501
1.190 font drawing...
1.199 loaded ".\fonts\System.png" (256x128@4)
1.211 loaded ".\fonts\Fixedsys.png" (256x128@4)
1.221 loaded ".\fonts\Source Code.png" (256x128@4)
1.231 loaded ".\fonts\Courier.png" (256x128@4)
1.241 loaded ".\fonts\Latha.png" (256x128@4)
1.252 loaded ".\fonts\Tahoma.png" (256x128@4)
1.262 sys_loadimage: Couldn't open .\fonts\Verdana.png
1.270 loaded ".\fonts\Verdana.bmp" (256x128@3)
1.280 sys_loadimage: Couldn't open .\fonts\Ocr A.png
1.289 loaded ".\fonts\Ocr A.bmp" (256x128@3)
1.299 sys_loadimage: Couldn't open .\fonts\KaiTi.png
1.308 loaded ".\fonts\KaiTi.bmp" (512x256@3)
1.393 loaded ".\fonts\Icons.png" (256x128@4)
1.405 loaded ".\fonts\Latha Big.png" (512x256@4)
1.419 loaded ".\fonts\Tahoma Big.png" (512x256@4)
1.432 loaded ".\fonts\Verdana Big.png" (512x256@4)
1.446 loaded ".\fonts\OCR A Big.png" (512x256@4)
1.461 loaded ".\fonts\Icons Big.png" (512x256@4)
1.472 view...
1.480 mesh...
1.488 toolpath...
1.506 cnc...
1.514 Version is "null"
1.522 FileExtension is "null"
1.529 ReadStart is "null"
1.537 ReadStop is "null"
1.544 UseComments is "null"
1.552 CommentBegin is "null"
1.560 CommentEnd is "null"
1.567 UseSequenceNums is "null"
1.574 SequenceComments is "null"
1.582 SequencePrefix is "null"
1.589 SequenceDigits is "null"
1.597 SequenceStart is "null"
1.604 SequenceInc is "null"
1.612 Delimiter is "null"
1.620 EndOfBlock is "null"
1.627 UsePlusSign is "null"
1.635 TwoDigitTool is "null"
1.642 Units is "null"
1.650 ModalMotion is "null"
1.657 ModalCoord is "null"
1.664 ModalCenter is "null"
1.672 ModalSpeed is "null"
1.679 ModalFeed is "null"
1.687 SpeedScale is "null"
1.694 SpeedMin is "null"
1.702 SpeedMax is "null"
1.709 SpeedDecimals is "null"
1.717 SpeedTrailingZeroes is "null"
1.724 FeedScale is "null"
1.732 FeedMin is "null"
1.739 FeedMax is "null"
1.746 FeedDecimals is "null"
1.755 FeedTrailingZeroes is "null"
1.764 MotionScaleX is "null"
1.773 MotionScaleY is "null"
1.781 MotionScaleZ is "null"
1.789 MotionDecimals is "null"
1.797 MotionTrailingZeroes is "null"
1.805 ArcFormat is "null"
1.815 ArcCenterFormat is "null"
1.823 ArcPlaneYZ is "null"
1.832 ArcPlaneXZ is "null"
1.839 ArcPlaneXY is "null"
1.847 ArcSignedRadius is "null"
1.854 ArcMaxAngle is "null"
1.862 CodeRapid is "null"
1.869 CodeLinear is "null"
1.877 CodeArcCW is "null"
1.885 CodeArcCCW is "null"
1.892 CodeYZPlane is "null"
1.900 CodeXZPlane is "null"
1.907 CodeXYPlane is "null"
1.915 CodeInches is "null"
1.922 CodeMetric is "null"
1.929 CodeAbsolute is "null"
1.937 CodeRelative is "null"
1.944 CodeSpindleCW is "null"
1.951 CodeSpindleCCW is "null"
1.959 CodeSpindleOff is "null"
1.967 CodeToolChange is "null"
1.974 CodeCoolantMist is "null"
1.981 CodeCoolantFlood is "null"
1.989 CodeCoolantOff is "null"
1.996 CodeEndProgram is "null"
2.004 RegisterX is "null"
2.011 RegisterY is "null"
2.019 RegisterZ is "null"
2.026 RegisterI is "null"
2.034 RegisterJ is "null"
2.041 RegisterK is "null"
2.049 RegisterR is "null"
2.057 RegisterSpeed is "null"
2.064 RegisterFeed is "null"
2.072 RegisterTool is "null"
2.079 PrefixBlock is "null"
2.087 PostfixBlock is "null"
2.095 ToolChangeBlock is "null"
2.102 SpindleCWBlock is "null"
2.109 SpindleCCWBlock is "null"
2.117 SpindleOffBlock is "null"
2.124 CoolantMistBlock is "null"
2.131 CoolantFloodBlock is "null"
2.139 CoolantOffBlock is "null"
2.146 RapidBlock is "null"
2.153 LinearBlock is "null"
2.161 ArcBlock is "null"
2.169 CNC_SEQUENCE is "null"
2.176 CNC_UNITS is "null"
2.183 CNC_DISTANCE is "null"
2.190 CNC_PLANE is "null"
2.198 CNC_TOOL is "null"
2.206 CNC_FEED is "null"
2.214 CNC_SPEED is "null"
2.221 CNC_X is "null"
2.229 CNC_Y is "null"
2.236 CNC_Z is "null"
2.244 CNC_I is "null"
2.252 CNC_J is "null"
2.259 CNC_K is "null"
2.267 CNC_R is "null"
2.274 CNC_GCODE is "null"
2.281 cam...
2.289 project...
2.297 !(simulation_vert) No errors.

2.305 ...compiled "simulation_vert"
2.312 r_shaderuniformlocation: error 501
2.320 r_shaderuniformlocation: error 501
2.327 r_shaderuniformlocation: error 501
2.335 r_shaderuniformlocation: error 501
2.342 r_shaderuniformlocation: error 501
2.349 r_shaderuniformlocation: error 501
2.357 r_shaderuniformlocation: error 501
2.364 r_shaderuniformlocation: error 501
2.371 r_shaderuniformlocation: error 501
2.379 tools to inch defaults
2.387 gui...
2.394 ...program initialized
2.402 --- entering main loop ---
2.624 received 614 bytes at offset 0
2.635 downloaded 614 bytes (www.deftware.org/PixelCNC/version.txt)
2.651 parse_version: (1.27) "PixelCNC Update Available! (Nov 23rd 2018)"
2.658 version is current

Thanks,  

Where do i go to get ( support forum, Q&A, etc)? Is there one? Just some nubie questions for getting started!

Like, where is the image after i load it? Mesh shows afew wiggled lines that look like they are under the mesh. I have gone through the tutorial utube and still come up with the same thing. I can change colors, bits, setup etc but still no real image on the mesh surface, for example the video loads the tree of life and boom a picture on the mesh. When i do it wiggle lines on edge of mesh. Probably something so simple that i don't even think of it.


Ken

I need to know how to get trial version so i can try it out. I am very interested in the Pixelcnc.

Ken